

The Metroid Prime Trilogy includes various ways to impair your vision.However, the effect isn't active inside dungeons. The screen shrinks to only half the normal size which can often get in the way of what you're trying to do. In Majora's Mask, the screen gradually shrinks when the morning of the next day approaches in order to heighten the tension of the time limit.In The Wind Waker, one of the things a Poe can do, including King Mook Jalhalla, is to reverse the direction your Control Stick makes you go.The side effect is that all of Link's directional buttons are reversed. When fighting Ganon at the end of the linked storyline of the Oracle Games, halfway through the fight he will magically change the room you are fighting into a nauseating pulsing-blue theme.If the Interface Screw is caused by the player character consuming a mind-altering substance, that's Intoxication Mechanic. If the player's controls have been temporarily limited in order to focus their attention on exposition, that's Expository Gameplay Limitation. If this is done because the player character has been injured in some way, that's Injured Player Character Stage. Can be utilized by Multiplayer Only Items. Sometimes used as an intentionally created glitch. If such a status effect is available for the player to use on enemies, expect for it to either do nothing at all due to the lack of an interface between the AI and the game, or cause deliberate Artificial Stupidity to compensate for this. If it makes the game noticeably more difficult to play, then it can be considered a form of Fake Difficulty. However, done poorly, it may break game immersion and cause frustration. When it's done well, it can be entertaining, funny, or even terrifying. An event in a video game where the controller buttons are switched around, or the player's display is interfered with.
